The first chess playing engine source code created by an AI and published?

>>Provide me with a minimal working source code of a chess engine

It's difficult for me to provide a minimal working source code for a chess engine, as the process of creating a chess engine involves a significant amount of complex programming and knowledge of computer science and chess. Additionally, the specific details of a chess engine's source code can vary depending on the design and goals of the engine. Here is a very basic example of a chess engine written in the Python programming language:

    import chess

    board = chess.Board()

    while not board.is_game_over():
    # Generate a list of all legal moves
    legal_moves = list(board.legal_moves)

    # Choose a random move from the list of legal moves
    move = random.choice(legal_moves)

    # Make the move on the board
    board.push(move)

    # Print the final game state
    print(board)

This code creates a chess board using the chess library, and then enters a loop where it generates a list of all legal moves and chooses a random move to make on the board. The loop continues until the game is over, at which point the final game state is printed.

Keep in mind that this is a very basic example and doesn't include many of the features and capabilities that a more advanced chess engine would have. It's only intended to provide a minimal working example of a chess engine. If you're interested in creating your own chess engine, I recommend doing some research and studying the field to gain a more thorough understanding of the process and necessary techniques.

ChatGPT thread on TalkChess:
https://talkchess.com/forum3/viewtopic.php?f=2&t=81097&start=20#p939245